So who am I 😀 ?

Profile

I'd like to call myself a passionate 3D artist and an aspiring technical artist who loves making games — and just about everything that comes with them. From world-building and design to problem-solving and tech, I find joy in every part of the process. My journey into the world of game development and tech art began with a deep love for games, endless curiosity, and a strong interest in all things creative. Over time, that passion has grown into a hands-on approach to learning — constantly exploring new tools, workflows, and ideas. My ultimate goal is to grow into a technical artist — someone who bridges the gap between code and creativity, bringing ideas to life in ways that are both beautiful and functional.

My Journey So far ... 😮

I’ve loved games ever since I was a kid, starting with Project I.G.I. Over time, I became curious about how these worlds were made. While studying IT in Interactive Media, I realized I wanted to learn more about game development and make my own ideas come to life.

I started teaching myself, learning tools and workflows that kept me interested and motivated. That passion led me to become a 3D artist, while still focusing on game development. Right now, I’m working on my first solo game project — something I’ve been dreaming about for years. It’s been a rewarding journey so far, and it’s just the beginning. I’m excited to keep learning and growing in the work I love ツ

Where I'm headed ... 🙄

I’m most interested in the space between art and code. I can’t imagine doing anything else. My goal is to grow as a technical artist — someone who can bring creative ideas to life while using technology in smart and efficient ways. I want to keep learning, experimenting, and creating projects that are both fun and meaningful.